I make Steam Multiplayer with blueprint and INI configuration added. After packaging I start to Host and my fend click 9-10 times before enter in my game. When he host I click over 100 times when i try to connect, but I connect successful only one time. Why this multiplayer is not stable and what I can do?
asked Aug 07 '17 at 08:21 AM in Using UE4
So, looks like you are using DevAppId (480), a lot of other devs are using it. So probably you are searching for their session and you are not able to connect to them.
There are few solutions for this case:
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