Hello devs. I started going into engine code in hopes to get better understanding of engine and become capable of modifying it according to my need. Now I am jumping into code of post process volumes and related stuff trying to figure out how it works and handles and thought I can have discussion which might help me get a better understanding of the whole process. So some things I wanna know are,
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How does Post Process Volume hand PP Materials?
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If we change blendable values for PP Materials will the effect take place this frame or the next? I am assuming it takes effect in next frame.
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If it does take effect in next turn, is there possibly a way to make the effect of change right after changing the values? Well if it can be done i think there is gonna be performance cost related to it so I’d like to explore that aspect of it then as well.
Well I hope to have a good discussion. Anyone interested please participate and lets explore :).