Example of a Blueprint for a Splitscreen HUD. 4.16
I Have been followed this Video Tutorial. The video is a older version. 4.13 I believe and I'm using 4.16.3
So I've been trying in vain to get this to work. I can only ever get the HUD to show up on the first player. Even when I'm using
Any other Split Screen Help/Videos/Tutorials/Blueprint would be fantastic.
Thanks for the time.
try creating your widgets in the player controller, or the HUD.
the character might not be possessed yet on begin play, so it may not have an owning player. some characters might be controlled by AI, and all characters exist on all clients, so many instances of a character wont have a viewport to add widgets to. HUD exists only on clients, and player controller is on both server and owning client, so those places might be better for spawning widgets.
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