Increment z axis of actor from tick
I just want to make a sphere rise in a game by using the tick to increment. I put a sphere asset into the world and them added a c++ component of actor and have been trying to increment the z axis but I am failing and just crashing the editor. I just do this super easy in BP but I want to do it in c++. Please help.
asked Aug 10 '17 at 11:19 AM in C++ Programming
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