How do I transition between two levels (separate maps)?
Okay, this might be so simple - but I can't find anything out there to simply explain it. I'm also quite new at blueprint.
So, I have two levels (maps) in my project. It's set on a yacht and the idea is one level is the outside, and the second level is the interior.
I have set up a simple trigger box in each to move freely between them, however - when coming back into the first level it spawns me back at the original player start.
My question is, how do I come back from the second level and appear where I placed the trigger box? How do I add in another player start to tell the player to return there instead of the original spawn point?
asked Aug 10 '17 at 02:36 PM in Blueprint Scripting
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