cant package project with nativized bp
I'm attempting to package my project using the newly added blueprint nativization. I'm only trying with 1 blueprint. and i'm getting this error (below). I didn't have visual studio installed at first, but after installing 2017 it i got this error again. I'm using unreal 4.17.0 so I should be using visual studio 2017 right? I migrated my project from 4.14.3, could this be the issue?
UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: ERROR: Visual Studio 2015 must be installed in order to build this target.
any help would be appreciated.
asked Aug 10 '17 at 03:57 PM in Packaging & Deployment
You don't have a c++ compiler. You have to install it with visual studio or you can get it from microsoft official website : https://support.microsoft.com/en-en/help/2977003/the-latest-supported-visual-c-downloads
answered Aug 11 '17 at 10:49 AM
Follow this question
Once you sign in you will be able to subscribe for any updates here