Changing r.MipMapLODBias does nothing when texture samplers are set to Shared:Wrap
Changing r.MipMapLODBias does nothing when texture samplers are set to Shared:Wrap. No idea if this is intended behavior or not.
asked Aug 10 '17 at 10:50 PM in Bug Reports
Thank you for submitting a bug report. I have reproduced this issue and logged a report for it here https://issues.unrealengine.com/issue/UE-48341 . You can track the report's status as the issue is reviewed by our development staff. Please be aware that this issue may not be prioritized or fixed soon.
answered Aug 11 '17 at 03:21 PM
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