generate UWidget reference from SWidget ?
basically, i am trying to pass wid reference to blueprint . so that i can check if a specific widget is in focus or not.
how to do that?
asked Aug 11 '17 at 07:16 PM in C++ Programming
To answer your question directly. SWidgets are decorated with metadata that describes them. The metadata I found useful for determining the UWidget source is FReflectionMetaData. The way I did this is as follows.
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