Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Office Holiday

Epic Games' offices will be on holiday from June 22nd to July 7th. During this period support will be limited. Our offices will reopen on Monday, July 8th. 

Client side Projectile Spawning and Reconciliation

I'm working on a combo system for my game. Here's an example. - A unit can fire a ball. - If 2 balls collide, they combine into a larger, faster ball that does more damage.

Running this logic only on the server leads to strange effects on clients (Balls keep going after overlap, then vanish and a new one appears some distance away), So I'm trying to simulate it on all clients.

I'm looking for a way to spawn the new projectile on all clients, but have their position adjusted by the server instance.

Does anyone have any ideas / suggestions of how to do this? This would be a really useful feature to have in most multiplayer games I think.


Product Version: UE 4.16
more ▼

asked Aug 12 '17 at 10:33 AM in C++ Programming

avatar image

11 3

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question