Actor Blueprint slows down for multiple asset loading
When I load multiple assets in an actor blueprint , as children of a scene component, it takes a lot of time. If I load , say 1000 assets be selecting them from content browser and click on add component , it takes more than 10 minutes and the editor remains frozen. Kindly let me know how to fix it.
Also multiple selection makes the children parent of each other, instead of being children of currently selected scene component , as shown in the below picture. Please help.
asked Aug 12 '17 at 01:07 PM in Bug Reports
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