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Mount several .pak files and read assets from them

Hello Guys, I'm mounting my .pak files with this command and everything is fine when i only mount one file, but problem appears when i try to load .pak files from an array and by order of array index, for example three .pak files, and then i only have access to files from last .pak files! And if one of my files has a references to another file in the first mounted .pak file , i can't find that file...

For example i've a particle with materials in my second .pak file but textures are in first .pak files , in this case the materials can't find textures ! DLC_1.pak file address is first string in array and include textures so order is 0. DLC_2.pak file address is second string in array and include particles and materials and order is 1.

 IPlatformFile& InnerPlatformFile = FPlatformFileManager::Get().GetPlatformFile();
 FPakPlatformFile* PakPlatformFile = new FPakPlatformFile();
 FPlatformFileManager::Get().SetPlatformFile(*PakPlatformFile);
 
 PakPlatformFile->Initialize(&InnerPlatformFile, *File);
 
 bool Result;
 Result = PakPlatformFile->Mount(*File, NewOrder, *FPaths::GameContentDir());

 return Result;
Product Version: UE 4.15
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asked Aug 13 '17 at 08:09 AM in C++ Programming

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Vahid
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