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enumをUnrealC++で取得する方法

BPで作成した列挙式をUnrealC++で取得する方法はありますでしょうか?

Product Version: UE 4.16
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asked Aug 15 '17 at 02:27 AM in Japanese

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TairaYuki
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こちらの投稿が参考になりますが、UEnumアセットを取得することができます。
ですがC++側からはアセットのEnumを識別することができないためビルドエラーを引き起こすと思われます。
最適な方法はC++でenumを定義するべきです。

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answered Aug 15 '17 at 02:59 AM

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Pier Pop
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avatar image TairaYuki Aug 15 '17 at 05:44 AM

pier Popさん 回答ありがとうございます。 Pier Popさんの回答と合わせて色々検索してみた結果、C++で定義するのが良さそうと思いました。ありがとうございます。

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