Fail to compile latest "master" source
I get the following error's when trying the latest Master source (with commits of today) I'm a bit lost here as it's just a fresh pull from github with the 2 dependencies files included and extracted.
Error 2 error : Failed to produce item: D:\DO_NOT_ARGUE\GAMES\UE4\SOURCE\master\Engine\Binaries\Win64\UnrealHeaderTool-Core.dll D:\DO_NOT_ARGUE\GAMES\UE4\SOURCE\master\Engine\Intermediate\ProjectFiles\ERROR UE4 Error 1 error LNK1181: cannot open input file 'zlib_64.lib' D:\DO_NOT_ARGUE\GAMES\UE4\SOURCE\master\Engine\Intermediate\ProjectFiles\LINK UE4 Error 3 error MSB3073: The command "....\Build\BatchFiles\Rebuild.bat UE4Editor Win64 Development" exited with code 2. C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.MakeFile.Targets 43 5 UE4
asked Jul 11 '14 at 04:07 PM in C++ Programming
I suspect that the solution to this issue will be similar to your other question about 4.3, but it would be best to approach it as a separate issue.
What method were you using to download the Master source? Were you synching your repository to the Master branch or downloading the zipped file? If you were downloading the zipped file, what GitHub page were you getting it from?
I did notice one page for the Master branch appeared to be linking to dependency files for version 4.1, so those dependency files will actually not work when trying to build the Master branch. I will see if I can get those links updated.
Keep in mind that the Master branch (and any preview branches) are not always fully tested and can potentially be unstable. They are great for getting a sneak peek at new features and capabilities, or for checking for fixes to issues that you may have run into, but I would not recommend using them for actual development.
answered Jul 11 '14 at 09:12 PM
I had that problem (cant open zlib_64.lib) havent extracted the second of the required packages.
I deal all the times with split packages so i thought it would extract both packages with just extracting the first. No error from the generate project files but i got the error for cant open zlib_64.lib when trying to build.
Its an easy made mistake that took me a good nights sleep to realize. Because build error aggrevate me ;D
So make sure u extract both packages one at a time and of course in the right folder /engine to engine (so the content of engine goes into engine and not engine into engine!) and the other 2 side by side to engine folder not in it.
answered Aug 19 '14 at 03:32 PM
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