Viewport Zoom Navigation Question

HI there folks.
I have a question regarding viewport navigation. I have used Maya for years and have become accustomed to the navigation so where possible I try and change software settings to mimic it. Not a fan of any of unreal’s WASD game style navigation but Glad to see unreal allows for maya style nav.
BUT there seems to be something odd happening. when I hold control + rmb (to zoom/push the camera in) it keeps stopping. I can pull out as much as I like but not in. As a work around at the moment, I rotate 90 degrees to my point of interest and middle click pan over then rotate back. its starting to tire me though haha.

Any pointers folks?

Cheers.

Did you ever find a fix for this? I’m having the same issue