How to make Lobby to start dedicated server and forward players
I has to start working on creating a game (with steam integration) which should similar to Dota 2 or overwatch.
I saw tutorials where a list of dedicated servers are shown and player will join servers, or players can host the servers and others can join the servers.
From these tutorials I can piece together how to forward players from lobby, but I haven't seen how to start or stop dedicated servers dynamically through lobby.
Some forms said that alot of dedicated servers will be started manually and matchmaking server will maintain all of them. But I'm planning to use AWS which gives free server unless usage is under certain CPU and bandwidth. Which is why I want to dynamically start and stop game servers while having lobby always running.
How can i go around tackling this challenge?
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