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Saving a variable from construction script?

Hy!

There is any method to save a variable (a whole array) from construction script? My construction script fill an array with comoputed datas and after a construction script is ran I want to save this array to further use. Example: I dont want to compute the array data in each construction script run rather than I want to use the saved array.

Product Version: UE 4.15
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asked Aug 10 '17 at 09:46 AM in Blueprint Scripting

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Tokodboy
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Hello Tokodboy,

You can use the game instance to do this. I answered another very similar question earlier. That was a variable with a single value but with an array is practically the same method:

https://answers.unrealengine.com/questions/548875/pass-variable-between-main-menu-and-levels.html

If you have trouble, just ask!

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answered Aug 10 '17 at 01:52 PM

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Fjellgnu
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avatar image Tokodboy Aug 17 '17 at 05:25 AM

Thx.

The solution for my problem was the save game function. As You suggest I tried the game instance method but as I can see the game instance only works while the editor or the game is running.

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