How to generate c++ classes in Editor with UE4.17 and CLion plugin?

Hello !

I can’t generate c++ classes in the Editor with using CLion plugin and UE4.17. I’ve got this error :

I configure the plugin with this link : [Tips for creating games with Unreal Engine 4 in CLion | The CLion Blog][2] and I can compile and run a game. No problem with that.
Of course, if I use VS2017 instead CLion, I can generate c++ classes in Editor. But I prefer to use CLion.

My configuration of the plugin is :

And of course, I change the source code accessor :

If someone can help me. That will be great ! Thanks :slight_smile:

I am also interested in this question, and in general in some classes to learn c++. I will need it in my college project, so I would like to go to some courses or get any help. I have already asked for some help from one service and I recommended you read this too, maybe it will help. I have found here a cheap essay writing service and hope for their help.

I see you respond to this 3 years later. In the meantime, I just never find a proper answer and just give up. And I used Visual Studio + Visual Assist. Now, I try the preview of Rider for Unreal Engine ( Rider for Unreal Engine: Smart C++ and Blueprints support to craft the best games ) from Jetbrains and it’s really cool. It’s free during the preview.

Hi, I am also trying “Rider” now. Would you know how I connect Rider to Unreal Engine 4? When I currently create a new C++ class in the Engine it then still loads Visual Studio. But I want Rider to be loaded/started.
Thank you, Peter

In the meantime, I just never find a proper answer and just give up. And I used Visual Studio + Visual Assist.

Because you are using clang.exe and not the original microsoft compiler, while visual studio uses that. So you are compiling with clang.exe, most probally your problem.