NCloth not colliding with anything

Hi, I have a problem using the new cloth tools that came in 4.16. I have enabled the new tools in editor preferences. I can import my character model with rig to unreal, I’m able to create a physic asset to my character. I can paint the cloth weights to my robe and the robe simulates properly, only problem is the collision.

Simulated cloth just doesn’t wan’t to collide with my character physic asset colliders. I have tried to tweak the collider sizes and other properties. I have also tweaked the cloth properties. I’m currently using blender, but we also tried to export the same character from 3ds Max and the problem remained. I have tried to get the colliding working with unreal 4.16.3 and 4.17. I also tried cloth with a simple pole and a flag and I couldn’t get the colliding to work with those either.

Any suggestion that I could try?

i have the same exact problem, to me this seems a bug, i hope epic team know this issue and fix in 4.18