Setting Projectile Destination to Mouse Position
Hey there! So I've created a great blueprint for my topdown project using the projectiles and they all fire in the rotated direction I want them to go. However, I am having immense trouble figuring out how to have the projectiles land at the initial cursor click position.
This would be much like certain Diablo 3 style projectiles such as the demon hunter's cluster arrow that sets the projectile destination to a specific spot. Any thoughts on how I might achieve this? Even just small hints would be extremely useful, I can generally fill in the rest.
Thanks in advance!
You need to learn up on maths related to arcs/projectiles. Here is some non-ue4 info i found with a quick google search:
answered Aug 14 '17 at 02:32 AM
Follow this question
Once you sign in you will be able to subscribe for any updates here