Setting Projectile Destination to Mouse Position

Anyone? Like I said, even a hint as to what I should do would work. I’ve looked around and can’t really find any good examples on this topic :expressionless:

Hey there! So I’ve created a great blueprint for my topdown project using the projectiles and they all fire in the rotated direction I want them to go. However, I am having immense trouble figuring out how to have the projectiles land at the initial cursor click position.

This would be much like certain Diablo 3 style projectiles such as the demon hunter’s cluster arrow that sets the projectile destination to a specific spot. Any thoughts on how I might achieve this? Even just small hints would be extremely useful, I can generally fill in the rest.

Thanks in advance!

I made a beautiful diagram showing what I’m trying to do.

You need to learn up on maths related to arcs/projectiles. Here is some non-ue4 info i found with a quick google search:

Just follow this tutorial, i think it is what you are looking for :slight_smile: - UE4 Projectile Trajectory Tutorial : Part1 - YouTube