I’ve been able to reproduce this behavior, and have entered a ticket for our developers to investigate. You can use the link below to keep track of this issue:
Thanks!
I read the ticket, and I would also like to clarify, that this dirties the level where the object was being ctrl dragged from
If your persistent level has sublevels A,B,C,D… and you ctrl drag an object in B while D is the Active Level, then B will be dirtied, when it shouldn’t have been.