I’ve created a drag and drop inventory from official Unreal tutorial with Wes Bunn, previously in 4.16 - everything works prefect, but soon as I update project to 4.17 drag and drop not working, when I press the button and drag nothing happen, no drag and drop widget is created, any ideas why? Please help
Same problem, i’ve done the same tutorial, and as i upgraded the editor to the latest version (4.17), the drag and drop functionality stopped working. Any suggestions?
Thats correct I used a Border. Tested it with the same setup Wes used in this Tutorial:
It looks like the “Click Method: Precise Click” does not do what the Tooltip describes.
At Epic: Steps to reproduce my Images above but instead of Border using a new Widget with Button as root of the Widget and the overridable On Mouse Button Down instead the Border Binding I used.
Looks like button always has higher Priority over the overridable Event of the Widget.
Reproducable 100% no workaround possible unless using a different Button than left Mouse.