Mouse Click Release NOT Firing

This seems to randomly happen every now and then but when starting my game and using the Content Example Physics Player, the one able to lift move and hold objects.

I get a strange issue where the mouses RELEASE exec wont fire, unless I click like 6-7 times.
At which point it will then proceed to recognize that I’ve released, otherwise it just assumes, Its being held down.

Is this a problem anyone else has come across?

IT has been intermittent and can often appear and reappear randomly in the same build

Hello,

Thank you for your report. We were not able to investigate this on the engine version you reported, but there have been many version changes to UE4 since this question was first posted. With a new version of the Engine comes new fixes and it is possible that this issue has changed or may no longer occur. Due to timetable of when this issue was first posted, we are marking this post as resolved for tracking purposes.

If you are still experiencing the issue you reported in the current engine version, then please respond to this message with additional information and we will investigate as soon as possible. If you are experiencing a similar, but different issue at this time, please submit a new report for it.

Thank you

Make sure you don’t set the show curser (show mouse cursor) hard coded somewhere in your blueprints. Just check the checkboxes in your Player Controller in the Class Default Settings.
Just and ONLY there. Make sure you set enable click events.