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having trouble importing custom collision mesh.

I made a custom mesh and created a collision mesh from simple convex geometry and named that object UCX_{filename}, filename being the name of the Fb file to import, like I'm supposed to. Unreal is ignoring the collision mesh however and I'm not sure why. Any clues?

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asked Jul 14 '14 at 12:04 PM in Using UE4

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swiss_cheese9797
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2 answers: sort voted first

Take a look at this tutorial: http://www.youtube.com/watch?v=TTsAYpqHU-c

You should do it like that: UCX_meshname

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answered Jul 14 '14 at 12:06 PM

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fighter5347
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Same problem here; solved it by merging some vertices who were overlapping each other.

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answered Jun 15 '18 at 12:10 PM

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Pixel07
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