If/when will BlueprintImplementableEvent be available on component functions?
I don't want to make a global multicast delegate for my action and want my event to be available to blueprints. It appears there is not support for BlueprintImplementableEvent functions yet on the component level so I was wondering if there was an ETA on this feature.
If its a while I'll probably end up sacrificing some design quality.
asked Jul 15 '14 at 01:37 AM in C++ Programming
"so I was wondering if there was an ETA on this feature."
Quoting James Golding lead framework programmer of Epic
"It is being worked on right now"
Referring to blueprintable UObjects in general
so its cooomiiiiinnng!
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