Surface Properties Menu not showing up on Hollow Brushes
We are developing an exploration adventure on UE4 in which you explore a imaginary house. The house consists of multiple rooms that i have created with hollow BSP brushes. Some of these have been modified using the geometry editing mode. Now my materials get scaled very differently on different Surfaces and i wanted to fix the Scaling and alignment with the Surface Properties Menu but it doesnt show up on my Room brushes.
It still works with normal Brushes.
Anyone else have this Problem? Can someone direct me to the source code of the menu so i can take a look at it myself?
thanks in advance
asked Jul 15 '14 at 07:56 AM in Bug Reports
ok i just found the issue. It seems to be that i cant edit the properties of a surface that is placed in another level than my current one.
EDIT: unless i multi select starting by one or more surfaces in the current level.
Not really an Answer but more of a workaround:
this way i can access the menu and it works fine.
answered Jul 16 '14 at 12:01 PM
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