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Spawn P_Fire Delay

Hello,

I am trying to do a simple event / spawn delay in which the P_Fire blueprint offered in the Starter Content begins in a room after 2:00 minutes. I cannot tell if this is so simple that no one else has asked this question.

I have tried this UE4 documentation https://docs.unrealengine.com/latest/INT/Gameplay/HowTo/UseTimers/Blueprints/ but it just does not work in terms of the fire beginning after a certain time.

Thank you for any help!

Product Version: UE 4.16
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asked Aug 17 '17 at 03:12 PM in Blueprint Scripting

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landmark_111
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answered Aug 23 '17 at 04:10 PM

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landmark_111
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