Spawn P_Fire Delay

Hello,

I am trying to do a simple event / spawn delay in which the P_Fire blueprint offered in the Starter Content begins in a room after 2:00 minutes. I cannot tell if this is so simple that no one else has asked this question.

I have tried this UE4 documentation https://docs.unrealengine.com/latest/INT/Gameplay/HowTo/UseTimers/Blueprints/
but it just does not work in terms of the fire beginning after a certain time.

Thank you for any help!

Answered here:

https://answers.unrealengine.com/questions/28620/spawning-actors-blueprint.html