Hello,
I am trying to do a simple event / spawn delay in which the P_Fire blueprint offered in the Starter Content begins in a room after 2:00 minutes. I cannot tell if this is so simple that no one else has asked this question.
I have tried this UE4 documentation https://docs.unrealengine.com/latest/INT/Gameplay/HowTo/UseTimers/Blueprints/
but it just does not work in terms of the fire beginning after a certain time.
Thank you for any help!