Skylight color in sequencer
I tried using the sequencer to set the skylight color and came across this issue: https://answers.unrealengine.com/questions/660550/sequencer-dont-keyframe-sky-light-color.html
Wondering what the easiest workaround for this would be? I'm hoping to have the color change over a long period (half an hour ish), would this be simple to set up with blueprints? Still quite new to UE!
asked Aug 17 '17 at 06:12 PM in Using UE4
Answering my own Q, but may be handy for anyone who comes across this.
I set it up so it checks the color of the main light in the scene and copies that - and it used the event track to trigger this check a large number of times over the animation so the color change is smooth.
answered Aug 31 '17 at 05:06 PM
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