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Attempt to build against HLSLCC on unsupported platform IOS

I'm on a Mac trying to package content for IOS, but I get this error every time. I have no idea what changed in my project that made this error occur.

Any idea of what could be the cause of the problem here?

Here is the log: project-log uat-log

Product Version: UE 4.16
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asked Aug 17 '17 at 10:24 PM in Packaging & Deployment

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Ghar
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