UE 4.16.3 and 4.17.1 - Rotation in Array of Transforms Bugged
Well, i don't know other way of reporting a bug, and after some google search and forum search i saw no other reporting or saying anything about this... so i'm putting this in here.
The Bug/Problem i found is with the "Array of transforms" acting weird and giving imprecise values and changing randomly to other values by clicking in and out of the input box, and by how i see it it's completely broken and unusable...
Where it happens-> In the Blueprints Editting Window.
How to reproduce->
I uploaded a video in youtube demostrating everything in case i was not clear enough. The first part of the video is showing the bug in the v4.16.3 with subtitles explaining everything BE SURE TO HAVE THEM ENABLED, and the second part is showing the same process without any explanations but in the v4.17.1 with the same result.
Here is the link: Link to the video
PS: I'm not completely sure, but i remember seeing this problem with the transform like 1 or 2 years ago when i started using UE4 and i did not know much about how to use it... but i can't believe this has passed unnoticed for such long time... :S
It looks like you are running into an issue that has been noted in our database. Until the issue is resolved, feel free to keep track of it by following the link below:
If there is anything else that I can help you with, please let me know.
answered Aug 31 '17 at 06:57 PM
Natalia Q ♦♦ STAFF
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