UMG: Anyway to get Focused button acting as Hovered?
I'm trying to find a way to make a keyboard/controller friendly UI, however the small dotted line is not obvious enough. It would be ideal to have the keyboard/controller focused button to look the same as the current mouse hovered button.
Any ideas would be appreciated.
asked Aug 18 '17 at 04:32 AM in Using UE4
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