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UMG: Anyway to get Focused button acting as Hovered?

I'm trying to find a way to make a keyboard/controller friendly UI, however the small dotted line is not obvious enough. It would be ideal to have the keyboard/controller focused button to look the same as the current mouse hovered button.

Any ideas would be appreciated.

Product Version: UE 4.14
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asked Aug 18 '17 at 04:32 AM in Using UE4

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avatar image tongucci Jul 15 '18 at 11:38 AM

I'm having the same situation here. For some reason, the focused buttons don't appear as hovered, when focused by keyboard or gamepad. Only appears that way when actually hovered by the cursor. Any ideas?

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