MoveToLocation and AIMoveTo are not working correctly
Hello. I have a problem with AI. AI is chasing player correctly when there are no breaks in navmesh. But if the player goes on a platform, AI tries to reach him from bottom, although it has NavMesh next to it. Acceptance radius is 4 and AI is not close to the player. Flow is going through MoveTo but AI is just standing under the platform. I have no idea what is wrong.
asked Aug 18 '17 at 09:12 AM in Blueprint Scripting
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