Error during cross compil Linux
I downloaded the UE4 from Github, install the toolchain Clang 4.0, launch setup.bat and GenerateProjectFiles.bat So I launch VS2017, build the engine for Windows plateforms. I have no issues.
When I change the plateform target to Linux, I lauch the build but the build failed. I have no really errors message, but in logs input, I have this :
This message repeat for all libraries link (libUE4editor-UMG;so, libUE4editor-sourceControl.so, ...)
So, what is wrong ? Thanks
asked Aug 18 '17 at 05:02 PM in Packaging & Deployment
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