Is fps example C++ or Blueprint?

So yeah, FPS example that you can download from marketplace, is it made in C++ or Blueprint, cause I am not quite sure yet. I need to use assets from it in my own project so yeah.

It’s C++, and Blueprints. Blueprints are used for instances of objects and some specific stuff like animations, behavior tree for AI and so on.

There is no gameplay stuff done using Blueprints.

As BiggestSmile says, ShooterGame sample in Marketplace uses both C++ and Blueprints. You can look through that to see how a project like that might work, or you can open up a new project using Blueprints First Person Shooter template. If you’re simply looking to reuse some of assets from ShooterGame in your own project, you can find them in Content Browser for ShooterGame and then migrate them over to your own project. You can read up on Migrate function here:

Hope that helps!

Yeah, thanks for reply, but oh well, I already know that :confused: So looks like I need to find a proper FPS tutorial, as example uses C++ gameplay wise :frowning:

Thanks to both of you!

There’s a decent tutorial for FPS games in C++ on our Wiki that might be a good place to start:

Thanks but no thanks, I am looking for Blueprint tutorials! Hook me up if you know any! :slight_smile:

video tutorials on Unreal Engine 4 channel on could help you.
There are also many articles on wiki on how to solve different things with blueprints.

There are many Blueprint tutorials available, though I don’t know of any in particular that target making an FPS game. Many of things you can learn in other tutorials will apply, however, so I would recommend starting with these:

  • https://www…com/playlist?list=PLZlv_N0_O1gasd4IcOe9Cx9wHoBB7rxFl
  • https://www…com/playlist?list=PLZlv_N0_O1gbYMYfhhdzfW1tUV4jU0YxH
  • https://www…com/playlist?list=PLZlv_N0_O1gaG5BW72It4chjhypxIO9ZB

There are also many community created tutorials, some of which are listed here:

  • https://www…com/playlist?list=PLZlv_N0_O1gaG5BW72It4chjhypxIO9ZB

And of course you should always check out Community Content, Tools, and Tutorials section of UE4 forums:

That should give you a good starting place. Best of luck!