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Sprites with Perspective Camera

How to make 2D sprites in flipbook animation look good with perspective camera? It does not happen with orthographic camera. It is a 2D game, but I wanted to include multiple layers of background moving at different speeds.

Screenshot mid animation -

Screenshot mid animation

Each frame of animation has these settings -

Frame Settings

Product Version: UE 4.16
Tags:
bug2.png (73.5 kB)
bug3.png (64.1 kB)
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asked Aug 19 '17 at 03:07 PM in Rendering

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Crispy_Penguin
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avatar image Crispy_Penguin Aug 19 '17 at 05:42 PM

This error is nicely visible when I play animation 1fps - https://youtu.be/eds-z_vyVRI It looks like a render latency, its not crisp frame update

avatar image Crispy_Penguin Sep 20 '17 at 09:47 AM

Bump? The issue is not that visible when using orthographic camera instead of perspective, but I would need to keep the camera perspective. Any ideas?

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