Can't pitch or yaw floating pawn

I’ve been searching google for how to do this properly yet can’t find anything so I’m going to have to ask here. Am I doing something wrong?

You will need to use the ‘Add Pitch input’ and ‘add Yaw input’ for the premade calsses like loating pawn or character. There also is a ‘Add Roll input’ but I don’t think that you’ll need it :wink: The target for these nodes is the player controller (use ‘get player controller’), the character uses the the controller rotaion for the pawn.

The 2nd pic shows the standard setup for the unreal character rotaion https://docs.unrealengine.com/latest/INT/Gameplay/HowTo/CharacterMovement/Blueprints/Setup_2/index.html

You might want to create a project with the Third person setup and look into the Character blueprint.

Remember to mark an answer (under the rating arrows) so that everybody can see, in case your question is answerd.