[UMG] Is there a way to mask background blur widget?
Hey Guys! I'm trying to create an effect where the edges of the screen are blurred in a circular fashion something like this image.
I tried using retainer box to mask out the entire widget with a blur background in it. But I'm unable to setup a material successfully that can give me a desired result. So any ideas or solutions are much appreciated.
asked Aug 20 '17 at 06:58 PM in Using UE4
I found the way of making such effect, but I think it can be done more effective:
What is bad in this approach:
What would be nice to have: masked blur, to eliminate sniper camera and unnecessary blur.
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