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Explosion ear ring effect

I have set up an ear ring effect that triggers when something explodes nearby. The ear ring sound effect is working fine but the mufled sound mix modifier is active on every other player in the map. I would like it to be active only on a single player. This is a multiplayer game so it is kind of vital.

Product Version: UE 4.17
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asked Aug 20 '17 at 07:12 PM in Blueprint Scripting

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If you spawn the ringing effect on the client side it won't replicate to the other players. Unlike most sounds under multiplayer where you spawn it on the server and then multicast to the clients. This sound effect should only be spawned on the client the needs it.

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answered Aug 20 '17 at 09:18 PM

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avatar image Bykgames Sep 02 '17 at 04:18 PM

thanks a lot, it worked :)

avatar image cmarston74 Sep 02 '17 at 11:33 PM

You're welcome.

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