Cooking Error I can't do anything with

Hey,

I wanted to check out my game cooked as well as show it a few people.
However every time I try to I get an error about missing files in the engine itself.

The game runs well so far in editor but it looks like something is missing along the way.
I did not modify the engine in any way. I didn’t build it myself nor coded any C++ so far.

I’m using the Paper2D extension and the 4.3 preview.

I don’t see any attachment slots here right now but if you think it’s useful I can add the logfile.

[2014.07.15-20.02.00:811][  0]LogWindows: Assertion failed: (TextureWidth > 0) && (TextureHeight > 0) [File:D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.3\Engine\Plugins\Experimental\Paper2D\Source\Paper2D\Private\PaperSprite.cpp] [Line: 586]

Stack:
Address = 0xe6f7f986 (filename not found) [in E:\UnrealEngine4\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-Core.dll]

And another dozen Address + files with ending with the \SYSTEM32\ntdll.dll .
Is it that broken DLL or is it a bug with the current preview?

Thanks for any help!

Hello,

Thank you for your report. We were not able to investigate this on the engine version you reported, but there have been many version changes to UE4 since this question was first posted. With a new version of the Engine comes new fixes and it is possible that this issue has changed or may no longer occur. Due to timetable of when this issue was first posted, we are marking this post as resolved for tracking purposes. If you are still experiencing the issue you reported in the current engine version, then please respond to this message with additional information and we will investigate as soon as possible. If you are experiencing a similar, but different issue at this time, could you please submit a new report for it.

Thank you.