Mobile HDR not working, is a compatibility issue?
Hi there, we're working with post effects in our mobile game right now (color grading to be precise). Everything works fine while runing in the editor (even in mobile preview) and compiled in PC, but it does not work at all in android mobile devices.
Test devices: Samsung Galaxy Note III, Huawei P8 Max (They're not last model phones, but is what we have in hand right now)
As is described in this link the mobile HDR feature is enabled and the r.tonemapperfilm is 1 inside the DefaultEngine.ini file.
We're working around for awhile without results. What we missing?
Thanks in advance.
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