Flip Flop only outputting A?
Hey guys I've got a flip/flop for alternating between setting a variable of mine, but despite everything I try, it only outputs A and never B. I set it up according to the documentation, so I'm at a loss atm. Oh and in case it matters, I'm using it in the Gamemode blueprint. I've also tried using a branch with the Is A true/false, but still no dice.
Anyone have a clue as to why it's not behaving properly? Here's a pic of it if you guys need that to help me out here:
The FlipFlop node should switch from A to B each time it is used, but if this is inside a function that is called different times it might be resetting each time the function is called. Would you mind expanding the image you showed us so we can see how the FlipFlop is being used? Any additional information could help us reproduce the issue so we can help you figure out what's going on. Thanks!
answered Jul 15 '14 at 10:33 PM
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