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4.14 Always crash when click a slate context submenu in Editor

I compiled the 4.14 source version at windows 10 with visual studio 2015, and I always got this crash from Editor, when I click some slate menu which have arrow submenu, even in a empty projectalt text

Anyone have experienced this crash?

Thanks for your time.

link text - dxdiag

//----------------------------------------------------------------------------------------------------------------------------------------------- Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:d:\ue4_source_4.14\unrealengine-4.14\engine\source\runtime\core\public\Containers/Array.h] [Line: 634] Array index out of bounds: 0 from an array of size 0

UE4Editor_Core!FDebug::AssertFailed() [d:\ue4_source_4.14\unrealengine-4.14\engine\source\runtime\core\private\misc\assertionmacros.cpp:332] UE4Editor_SlateCore!SWidget::ExecuteActiveTimers() [d:\ue4_source_4.14\unrealengine-4.14\engine\source\runtime\slatecore\private\widgets\swidget.cpp:761] UE4Editor_SlateCore!SWidget::Paint() [d:\ue4_source_4.14\unrealengine-4.14\engine\source\runtime\slatecore\private\widgets\swidget.cpp:685] UE4Editor_SlateCore!SOverlay::OnPaint() [d:\ue4_source_4.14\unrealengine-4.14\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:100] UE4Editor_SlateCore!SWidget::Paint() [d:\ue4_source_4.14\unrealengine-4.14\engine\source\runtime\slatecore\private\widgets\swidget.cpp:692] UE4Editor_SlateCore!SPanel::PaintArrangedChildren() [d:\ue4_source_4.14\unrealengine-4.14\engine\source\runtime\slatecore\private\widgets\spanel.cpp:44] UE4Editor_SlateCore!SPanel::OnPaint() [d:\ue4_source_4.14\unrealengine-4.14\engine\source\runtime\slatecore\private\widgets\spanel.cpp:19] UE4Editor_SlateCore!SWidget::Paint() [d:\ue4_source_4.14\unrealengine-4.14\engine\source\runtime\slatecore\private\widgets\swidget.cpp:692] UE4Editor_SlateCore!SPanel::PaintArrangedChildren() [d:\ue4_source_4.14\unrealengine-4.14\engine\source\runtime\slatecore\private\widgets\spanel.cpp:44] UE4Editor_SlateCore!SPanel::OnPaint() [d:\ue4_source_4.14\unrealengine-4.14\engine\source\runtime\slatecore\private\widgets\spanel.cpp:19] UE4Editor_SlateCore!SWidget::Paint() [d:\ue4_source_4.14\unrealengine-4.14\engine\source\runtime\slatecore\private\widgets\swidget.cpp:692] UE4Editor_SlateCore!SPanel::PaintArrangedChildren() [d:\ue4_source_4.14\unrealengine-4.14\engine\source\runtime\slatecore\private\widgets\spanel.cpp:44] UE4Editor_SlateCore!SPanel::OnPaint() [d:\ue4_source_4.14\unrealengine-4.14\engine\source\runtime\slatecore\private\widgets\spanel.cpp:19] UE4Editor_SlateCore!SWidget::Paint() [d:\ue4_source_4.14\unrealengine-4.14\engine\source\runtime\slatecore\private\widgets\swidget.cpp:692] UE4Editor_SlateCore!SOverlay::OnPaint() [d:\ue4_source_4.14\unrealengine-4.14\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:100] UE4Editor_SlateCore!SWidget::Paint() [d:\ue4_source_4.14\unrealengine-4.14\engine\source\runtime\slatecore\private\widgets\swidget.cpp:692] UE4Editor_SlateCore!SPanel::PaintArrangedChildren() [d:\ue4_source_4.14\unrealengine-4.14\engine\source\runtime\slatecore\private\widgets\spanel.cpp:44] UE4Editor_SlateCore!SPanel::OnPaint() [d:\ue4_source_4.14\unrealengine-4.14\engine\source\runtime\slatecore\private\widgets\spanel.cpp:19] UE4Editor_SlateCore!SWidget::Paint() [d:\ue4_source_4.14\unrealengine-4.14\engine\source\runtime\slatecore\private\widgets\swidget.cpp:692] UE4Editor_SlateCore!SCompoundWidget::OnPaint() [d:\ue4_source_4.14\unrealengine-4.14\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:25] UE4Editor_Slate!SScrollBox::OnPaint() [d:\ue4_source_4.14\unrealengine-4.14\engine\source\runtime\slate\private\widgets\layout\sscrollbox.cpp:953] UE4Editor_SlateCore!SWidget::Paint() [d:\ue4_source_4.14\unrealengine-4.14\engine\source\runtime\slatecore\private\widgets\swidget.cpp:692] UE4Editor_SlateCore!SCompoundWidget::OnPaint() [d:\ue4_source_4.14\unrealengine-4.14\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:25] UE4Editor_Slate!SBorder::OnPaint() [d:\ue4_source_4.14\unrealengine-4.14\engine\source\runtime\slate\private\widgets\layout\sborder.cpp:86] UE4Editor_SlateCore!SWidget::Paint() [d:\ue4_source_4.14\unrealengine-4.14\engine\source\runtime\slatecore\private\widgets\swidget.cpp:692] UE4Editor_SlateCore!SCompoundWidget::OnPaint() [d:\ue4_source_4.14\unrealengine-4.14\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:25] UE4Editor_SlateCore!SWidget::Paint() [d:\ue4_source_4.14\unrealengine-4.14\engine\source\runtime\slatecore\private\widgets\swidget.cpp:692] UE4Editor_SlateCore!FSlateWindowElementList::FDeferredPaint::ExecutePaint() [d:\ue4_source_4.14\unrealengine-4.14\engine\source\runtime\slatecore\private\rendering\drawelements.cpp:579] UE4Editor_SlateCore!FSlateWindowElementList::PaintDeferred() [d:\ue4_source_4.14\unrealengine-4.14\engine\source\runtime\slatecore\private\rendering\drawelements.cpp:604] UE4Editor_SlateCore!SWidget::Paint() [d:\ue4_source_4.14\unrealengine-4.14\engine\source\runtime\slatecore\private\widgets\swidget.cpp:719] UE4Editor_Slate!FSlateApplication::DrawWindowAndChildren() [d:\ue4_source_4.14\unrealengine-4.14\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1127] UE4Editor_Slate!FSlateApplication::DrawWindowAndChildren() [d:\ue4_source_4.14\unrealengine-4.14\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1216] UE4Editor_Slate!FSlateApplication::PrivateDrawWindows() [d:\ue4_source_4.14\unrealengine-4.14\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1367] UE4Editor_Slate!FSlateApplication::DrawWindows() [d:\ue4_source_4.14\unrealengine-4.14\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1084] UE4Editor_Slate!FSlateApplication::TickApplication() [d:\ue4_source_4.14\unrealengine-4.14\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1689] UE4Editor_Slate!FSlateApplication::Tick() [d:\ue4_source_4.14\unrealengine-4.14\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1481] UE4Editor!FEngineLoop::Tick() [d:\ue4_source_4.14\unrealengine-4.14\engine\source\runtime\launch\private\launchengineloop.cpp:2894] UE4Editor!GuardedMain() [d:\ue4_source_4.14\unrealengine-4.14\engine\source\runtime\launch\private\launch.cpp:152] UE4Editor!GuardedMainWrapper() [d:\ue4_source_4.14\unrealengine-4.14\engine\source\runtime\launch\private\windows\launchwindows.cpp:126] UE4Editor!WinMain() [d:\ue4_source_4.14\unrealengine-4.14\engine\source\runtime\launch\private\windows\launchwindows.cpp:202] UE4Editor!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:253] kernel32 ntdll

Product Version: UE 4.14
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ue4-crash.jpg (206.2 kB)
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asked Aug 21 '17 at 10:01 PM in Bug Reports

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wandersonp
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avatar image toddsdk Nov 06 '17 at 10:57 PM

I have exactly the same problem here. But mine is with Unreal 4.18 compiled from source, and using Visual Studio 2017 Community. Did you find any solution to this?

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1 answer: sort voted first

Its weird, I solve this problem, uninstalling a banking system plugin called "Warsaw" here from Brazil, nothing regards to ue4 itself.

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answered Nov 07 '17 at 01:39 PM

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wandersonp
16 3 3

avatar image toddsdk Nov 07 '17 at 02:00 PM

Thank you very much, Wanderson! I had the same plugin installed (Brazillian too here). I was starting to lose my mind with this problem! Uninstalling Warsaw immediately solved the issue, as you said :)

avatar image morceli Nov 08 '17 at 09:00 PM

Holy sh*t Wandersonp! I have no idea how do you did discover that but you saved my life man, thanks.

avatar image wandersonp Nov 09 '17 at 11:02 AM

3 weeks lost and several windows 10 reinstalls. lol

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