I'm making a vehicle configurator. How to change my object visibility using my widget buttons?
I'm making a vehicle configurator. I have a widget menu and that part works fine. What I need to figure out is how to change my object visibility using my widget buttons? I want to be able to click on the Ford button and have the Ford truck appear and the Chevy Truck to dissapear, etc. I am not a programmer, I'm trying to use blueprints to set this up, but I have had no luck. Please Help?!
asked Aug 22 '17 at 01:21 PM in Blueprint Scripting
To toggle the mesh visibility, I added a function to the base class for the child blueprints to flip the mesh visibility.
In your UI, retrieve the current vehicle your using, cast to the base class, and toggle the visibility.
answered Aug 22 '17 at 02:01 PM
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