Package for Linux with toolchain
I try to package my game for Linux Platforms, with Engine Source from Github. I also installed the toolchain clang. I build ue4 for both Windows and Linux sucessfully. When I build, with vs2017, for Win64 and Linux, all works fine.
When I want to package for Linux, I have some errors on Output log. Here : undefined reference to
This issues pop up with 2 plugin : blui et Loading screen. So what I miss ? May I rebuild the plugin ? I have the librairies of there (.so and .dll)
Thanks for help
asked Aug 22 '17 at 07:16 PM in Packaging & Deployment
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