Android Build Error 4.16.3

Hello,

I can do a clean build of an empty project with the mobile content setup. Deploying to android was an afterthought… but what is the issue here. {projectname}-armv7-es2.so …does this have to do with blueprint code? I’ve added the plugins I want as well in the clean build an it works fine. Those same plugins I’m using in the project I want to build. Would it have to do with anything in the project code?

UATHelper: Packaging (Android (All)): UnrealBuildTool: Copying new .so C:\Users\Ethan\Documents\Unreal
Projects\MAConsultation12\Binaries\Android\MAConsultation12-armv7-es2.so file to jni folder…

UATHelper: Packaging (Android (All)): UnrealBuildTool: Preparing native code for debugging…

UATHelper: Packaging (Android (All)): UnrealBuildTool:

UATHelper: Packaging (Android (All)): UnrealBuildTool: ====8/23/2017 12:39:12 AM====PERFORMING FINAL APK PACKAGE OPERATION================================================

UATHelper: Packaging (Android (All)): UnrealBuildTool: Making .apk with Ant… (note: it’s safe to ignore javac obsolete warnings)

UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] Note: Some input files use or override a deprecated API.

UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] Note: Recompile with -Xlint:deprecation for details.

UATHelper: Packaging (Android (All)): UnrealBuildTool:

UATHelper: Packaging (Android (All)): UnrealBuildTool: BUILD FAILED

UATHelper: Packaging (Android (All)): UnrealBuildTool: C:\NVPACK\android-sdk-windows\tools\ant\build.xml:888: The following error occurred while executing this line:

UATHelper: Packaging (Android (All)): UnrealBuildTool: C:\NVPACK\android-sdk-windows\tools\ant\build.xml:890: The following error occurred while executing this line:

UATHelper: Packaging (Android (All)): UnrealBuildTool: C:\NVPACK\android-sdk-windows\tools\ant\build.xml:902: The following error occurred while executing this line:

UATHelper: Packaging (Android (All)): UnrealBuildTool: C:\NVPACK\android-sdk-windows\tools\ant\build.xml:283: null returned: 2

UATHelper: Packaging (Android (All)): UnrealBuildTool:

UATHelper: Packaging (Android (All)): UnrealBuildTool: Total time: 1 minute 55 seconds

I changed the build.xml to be more verbose… nothing really stood out… these are the last lines before build fail.

Could the build failing have anything to do with images and compression for android?

UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] [checking com.google.android.gms.tasks.R]

UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] [wrote RegularFileObject[Z:\bin\classes\com\google\android\gms\tasks\R$attr.class]]

UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] [wrote RegularFileObject[Z:\bin\classes\com\google\android\gms\tasks\R$id.class]]

UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] [wrote RegularFileObject[Z:\bin\classes\com\google\android\gms\tasks\R$integer.class]]

UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] [wrote RegularFileObject[Z:\bin\classes\com\google\android\gms\tasks\R$string.class]]

UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] [wrote RegularFileObject[Z:\bin\classes\com\google\android\gms\tasks\R$styleable.class]]

UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] [wrote RegularFileObject[Z:\bin\classes\com\google\android\gms\tasks\R.class]]

UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] [total 5323ms]