game crash when starting
error UE-42280 is resolved in 4.17, however I have still a problem that is related to this error (that is what I have been told here)
I was trying to find anwser and was posting few those posts:
had no responce what so ever here is recent try of launching game build from 4.17 and error again
and crash log link text
As mentioned in my post
Can somebody pleas help or pass it to someone with enough knowlege, I would apreciate very much. thanks to all
asked Aug 23 '17 at 10:43 AM in Using UE4
@Matthew J ♦♦ Dear Matthew,
thank you very much for responding. (I was already desperate because problem last from may and I had no advice apart from that on UE-42280) Now I checked date again and I thought about 2 facts, arrival of 4.15 and Nvidia Ansel plug-in at that time, but I don't know if it matters ?
1/ This problem I have only in this project. Texture streaming poolsize overload problem I have since long time in this project, its about time when I introduced Substance materials. At first I noticed that my materials are fuzzy, somebody advised me to make "no mips" on texture, I'm not sure if this modified mat is still in a Project. I was trying to find problematic textures by looking at statistics. I can say that still I have some textures of probably not "healthy" dimensions like:
Then I found that I need to add memory to streaming.poolsize and I added to projects config DefaultEngine.ini at [/Script/Engine.RendererSettings] section "r.streaming.poolsize=3000" - to avoid console typing manualy each time, until I wil endup optimizing materials.
2/ " file path" issue - there is no such a location , engine is on disk C. however some time ago project was on this disk (D) but was moved on C because it is SSD.
3/ "it's likely a problem with the logging itself where it is showing a preset file path" issue - I dont understand this. but I can say that recently (4.17) I noticed that my Swarm shows in log things like this :
4/ " When does this crash occur? Is it when you launch your packaged game, while you're in the editor?" issue - it happens when launch my packaged game, once I build win64 and first start after some time of loading error occurs. Not in editor here I can play game stand alone too.
5/ "Does it happen when loading a map or is it random" issue - error occurs each time when launching packaged game.
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