Can't get input from Oculus Remote
I'm familiar only with UE4 blueprints and I can't get it to work. I tried adding "[OculusRemote.Settings] bRemoteKeysMappedToGamepad=false" in the DefaultEngine but it still doesn't work..
asked Aug 23 '17 at 10:25 AM in VR
Be sure that you don't have the Oculus set up with touch controllers. I was having this issue and finally swapped out headsets to one without the touch controllers and input worked fine from the remote.
answered Aug 25 '17 at 05:49 PM
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