Android fails for unknown reason
Hello everyone. A week back I decided to learn how to develop mobile games in UE4. I read the documentation and I watched various videos, however I keep having problems that don't make sense to me. So, what I have done is:
The Xiaomi's Security app seems to be blocking the launch, it shows me a notification about blocking a USB install attempt and turns Dev mode off. I managed to launch the project and install the app via USB on Samsung Galaxy Core, but the game crashes. The empty project opens, the placeholder Unreal logo is displayed, then the screen goes black, the game exits and I get a message saying "The app has stopped working for an unknown reason". The 2D scroller tries to play when pressed but I get the same message after a couple of seconds with the game not launching at all. The UE Editor is also run with admin privileges. I have also tried the Project Launcher where I experimented with all available options (ATC, ETC1, Default, Multi, Android). It doesn't make sense to be so difficult. I must be missing something. Any help is appreciated. Thank you in advance!
So, I uninstalled Android Works, re-installed them from the UE4.16 directory and made the project again in UE4.16. Everything runs like a charm for some reason. The issue remains on 4.17
answered Aug 25 '17 at 03:23 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here