Can i define a subset of meshes to show like options in details panel?
Example: I have a set of enemies and the only thing they differentiate is the mesh. When instantiate a new enemy, I select the mesh in details panel. However, when I go to select the mesh, I receive several meshes (not only "enemy meshes"). It's hard to find the mesh that I want sometimes.
So, have some propertie/tag/solution for, when I click in the mesh option on details panel for that instance, only show the "enemy meshes" for me?
asked Aug 23 '17 at 03:48 PM in Using UE4
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